Silversword
Silversword
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Earns the "crawler" moniker

A decent game for those already committed to RPG dungeon crawls. Ive enjoyed it but am probably walking away due to the redundancy and absence of characterization.

Positives:
-Challenging, in a well balanced way through most of the game.
-Interesting mix of character traits, with non-combat traits often being important.
-Interesting artwork for the enemies.

Negatives:
-Overpowered magic users with every other class eventually not mastering in combat.
-Combat is extremely repetitive with too many random encounters and too little need for strategy.
-Lots of walking. Critical places (aiming balls, rest and recovery) are far apart and you wind up trekking back and forth for no other reason.
-NPC interactions are dull. No emotion. No humor. Makes the plot difficult to connect to.
-Clunky interface, particularly once spellcasters have a hundred spells to search through.

Peter Onigan about Silversword, v2.5.5

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